Fear not! Infinity Ward has confirmed, via Twitter, that Call of Duty: Ghosts will not only be coming to PC, Xbox One, Xbox 360, and PlayStation 3, but PlayStation 4 as well:
Even if you stronlgy suspected it to arrive on PS4, or thought there was no logical reason for it not to come to Sony’s next-gen platform, it’s always good to have confirmation from the source.
If the first round of Deadpool preorder bonuses was not enough for you, now we have info on what you can get at Best Buy, Steam, and GameStop’s PC download hut:
- US: A $5 voucher for ANY Marvel comic book, while supplies last
- Canada: An exclusive Deadpool poster for everyone who pre-orders the game
Steam & GameStop PC Download
- The Merc with a Map Pack DLC! Featuring two new levels – GRT Plaza and Inside the Tower – for Deadpool Challenge Mode and Infinite Mode, as well as two new costumes, the D-Pooly and Uncanny X-Force suits (only available in Infinite Mode)
- Deadpool digital wallpaper
Deadpool will be reaching stores on June 25; look for it on Xbox 360, PS3, and PC. For your own safety, preorder already.
Paul Boustany is one of Activision’s secret warriors — one who works behind the scenes to get player feedback from customer support to the development teams who can fix their problems. We talk about how Activision’s CS team is structured, the preferred toys for the office, meeting a Replacer, and how customer support got someone grounded. Meanwhile, Xbox One has been revealed, so Kat and Hugh and I talk about what we know and what we don’t, what it means for Ghosts, what it means for Destiny, and what it means for two-console families. We also chat about Hugh’s harem, new Black Ops II camos, stomach virii, terrible Star Wars games, Kat’s new website, sitcoms with second lives, cheap cables, and ironically enough, what to do when your internet connection goes down.
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Special Guest: Paul Boustany, Senior Manager, Service Design and Supportability, Activision
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Here’s the tech comparison video showing just how much of an improvement the Call of Duty: Ghosts engine already represents. This was shown during the Xbox One reveal event.
Raven Software has been acting in a supporting role on the Call of Duty franchise for the last few games — you may have spotted their logo as an unlockable emblem in MW3, or knew that they’d worked with Beachhead Studio on the most recent updates to Call of Duty Elite.
Today, Infinity Ward confirmed that Raven will be involved with Call of Duty: Ghosts, as well as another familiar name: Neversoft.
Neversoft added the Call of Duty logo to its website some time ago and mentioned first-person shooters in its job listings, but it was never entirely clear as to exactly what the studio was working on. Now we know.
IW is leading development on COD: Ghosts, but that’s one hell of a support team. Hey, if you can leverage the expertise of multiple world-class developers for your game, why on earth wouldn’t you?